
Well, that's it, if I find any more minigame puzzles, I will update this to include them. The faster you can click through this one, the faster you can do it. Once you get one correct answer, it will move to the second problem, then the third. Also you can use the '/target' command with the name of the entity you want to target- in this case, /target temporal probe And you can even bind that to a key (I used the n key, for example, since it's used by the in game voice chat no one uses): /bind n 'target temporal probe' ought to do it. Just go through the list with 1 of the choices in mind, and see if it matches any of the options, if it doesn't, go to the next option and do the same thing.Īn alternative is to just spam click the bottom most option. You have a bunch of words, most with letters replaced with underscores, you have to find which word selection matches the jumble.


This one is easy, it just takes persistence. It's just a simple brute force attack, I have no idea who would think this is fun, it's the kinda thing people make programs to do because it's so tedious. Keep going through the digits until you get all 4. Ignore the correct digit in incorrect location, it's worthless. Change only 1 digit at a time, start with the first one, increase the value until it says you have a correct digit in the correct location. Star Trek Online has explored the final frontier twelve years. This one is a pain, you have to 'crack' the 4 digit code. Star Trek Online: Shadow's Advance Launch Trailer Watch on In the world of video games, especially massively multiplayer online games, lasting a decade is unheard of. This one is the easiest, each row and column add up to 15, all you have to do is subtract each number in a column or row from 15 and you have your solution.

#STAR TREK ONLINE SHADOW PLAY PROBE HOW TO#
"Nemo! I don't care about your stupid opinion! Just tell me how to solve the damn minigame already!" Okay okay, on to solving them. I would like it removed, but since that most likely wont happen, could we at least have the option to make one of our bridge officers do it instead? IMO, the temporal probe minigame should not have even made it in AoY, it's not fun, it's not challenging, it's tedious.
